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Eric Greenlief
Lead VFX Artist
Bellevue, United States

Summary

Real-time VFX, environment artist, and animator since 1994 with dozens of published titles
VES Awards nominee and SGC Awards nominee
Extensive experience as team lead of over 20 VFX artists
Experience with Unreal Engine, Unity, more than seven proprietary game engines and VFX pipeline development
Over six years as a post-secondary instructor

Skills

Visual EffectsGame DevelopmentTeam Management

Software proficiency

3ds Max
3ds Max
Maya
Maya
Unreal Engine
Unreal Engine
FumeFX
FumeFX

Experience

  • Lead/Senior VFX Artist at Bungie
    Bellevue
    April 2013 - July 2026

    Lead/Senior FX Artist

    Destiny and Destiny 2 - All major releases

  • Lead VFX Artist at TimeGate Studios
    Houston, United States of America
    March 2010 - March 2013

    Lead VFX Artist - Minimum - Unpublished, PC

    Lead VFX Artist - Aliens: Colonial Marines - Sega - Release 2013, Xbox360, PS3, PC

    Lead VFX Artist - Section 8: Prejudice - Release 2011, Xbox360, PS3, PC

  • Lead VFX Artist at Collective Studios / Double Helix
    Huntington Beach, United States of America
    February 2003 - March 2010

    Lead VFX Artist - Front Mission Evolved - Square Enix- Release 2010, Xbox360, PS3, PC

    Lead VFX Artist - Silent Hill Homecoming - Konami - Release 2008, Xbox 360, PS3, PC

    Lead VFX Artist - Da Vinci Code - 2K Games - Release 2006, Xbox, PS2, PC

    VFX/Technical Artist - Marc Ecko's Getting Up - Atari - Release 2005, Xbox, PS2, PC

    VFX Artist - Wrath:Unleashed - Lucas Arts - Release 2004, Xbox, PS2

  • Lead Artist at Codefire
    Irvine, United States of America
    January 2001 - February 2003

    Producer/Lead Artist - Zeta Quadrant - Microsoft - Unpublished, Xbox

    VFX Artist - Magic the Gathering - Unpublished, Xbox, PC

  • Lead Artist at Realtime Associates
    El Segundo, United States of America
    December 1999 - January 2001

    Lead Artist - Casper-Friends Around the World - Sound Source - Release 2000, Playstation

    3D Artist - The Land Before Time - Sound Source - Release 2000, Playstation

    3D Artist - Sesame Street Games - NewKidCo - Release 2001, Playstation

  • Lead Animator at Engineering Animation Inc
    Salt Lake City, United States of America
    April 1998 - November 1999

    Lead Animator - Scooby Doo:Mystery of the Fun Park Phantom - Southpeak Int. - Release 1999, PC

    Lead NPC Animator - Legend of the Five Rings:Ronin - Unpublished, PC

  • 3D Animator at Freelance
    Salt Lake City, United States of America
    December 1994 - April 1998

    Architectural Visualization, interactive CDs.

  • Contributing Author at New Riders Publishing
    May 1997 - May 1997

    Inside 3D Studio Max, Vol. III, published 1997

  • Instructor at ITT Technical Institute
    Salt Lake City, United States of America
    March 1992 - September 1998

    3D Studio MAX, 3D Studio, AutoCAD, Math, Physics, etc.